BGM



the music we use is called adventure in adventuresland by Kevin Macleod  
we got this music from the website <a href="https://filmmusic.io/song/8287
">https://filmmusic.io/song/8287
To make the music we first did: 
1.Open the scene menu in the scene folder and select the GameObject 
menu in the menu bar Audio Audio Source. 
2. Find the audio file that was previously imported, 
then drag it to the Audio Source in the Hierarchy window. 
3. Do the same way to include the audio of the nutritional content of the fruit in each fruit scene. 
Chechlist Bypass Effects, Bypass Listener Effect, Bypass Reverb Zones, Play On Awake. Change Priority
to 128, Volume = 1, Pitch =1 Doppler Level = 1 Pan Level 0.3 and Spread = 0 and Max Distance= 500 in 
the Inspector window. 4. Click the play button to try 
to listen to the audio that has been input.

Get Game Knight

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